DnD4 for Rikis guys

Session #2

winterhaven, mine quest, alvis, lord padraig

Day 3:

Party wakes up, and re-enters the mine where some fresh kobolds await.
Encounter #1 450XP gained.
Encounter #2 800XP gained. Party fights a dozen of kobolds, then the white dragon wyrmling appears, knocking out the unlucky ones with a tremendous frost blast. Party stays brave and united, and soon the monster is defeated and decapitated. While scouting quickly, a locked room is found, they find the dwarf Coppernight, a few of his people and some militia men. Party decides to return to town.


Nice and calm.

Day 4:

The return to the Winterhaven. The party are welcomed like heroes, townsfolk looks a bit more cheerful, the market day is here. While struggling to find a torch, someone whispers to get some sunrods instead. Lord Padraig is happy to greet back the party back and rewards them as promised, also, giving some bonus for rescuing the dwarf, who was believed to be dead. Lord mentions Valthrun the wizard, who was willing to see party as they return.

Party goes to Bairwin’s Grand Shoppe, but due to blocked roads, it’s almost out of useful stuff, just souvenirs. Later, they visit smithy and meet Thair Coalstriker, who is willing to repair if needed (for bringing back you-already-know-who, a distant relative of his).

Valthrun tower’s door is unlocked and the wizard seems to be absent-minded and distracted because of random events and prophecies, that promise no good. This is where Albert Avis Mortimer Morgenstern, the smart but annoying city fellow, finally introduces himself, apologizing for being a nuisance just out of boredom, so party invites him to join their adventures. It’s been decided to go to an Inn for a good meal and a celebration and rest, also, a good opportunity to get known with each other better.




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